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CUBE 97 Proceedings

BioMOO: Teaching biology in virtual reality

Clare Sansom,

Department of Crystallography,
Birkbeck College,
Malet St.,
London WC1E 7HX
UK

and Venus Internet Ltd.,
24 Denmark St. London
WC2H 8NJ
UK

e.mail: c.sansom@mail.cryst.bbk.ac.uk

Abstract

Technology first developed for computer-games may sometimes come to have serious applications. Programs - 'MUDs' (Multi-User Domains) and object-oriented 'MOOs' - first written for adventure games have been adapted to create virtual reality environments on the Internet where students and professionals can meet and collaborate in real-time. BioMOO, 'the meeting place for biologists on the Internet' is one of these.

The educational potential of this technology is now being realised in distance learning courses such as the Advanced Certificate in 'Principles of Protein Structure using the Internet' (PPS), based at Birkbeck College, London. In the PPS course, students and tutors meet in BioMOO to discuss course material and host seminars where experts discuss their work. The 'BioGate' software has now been developed to provide a multimedia interface to BioMOO. Demonstration models of some laboratory procedures are being developed using Java applets.

Introduction: What is a MOO?

Virtual reality software used for text-based multi-player adventure games, which were first introduced during the early 1980s, is now being used in education. Users of MUDS, or 'Multi-User Dimensions', connected to the same computer on the Internet, move around a common environment and interact directly with each other, and with objects (for example, by reading and writing notes), in real time, using, most commonly, a simple text interface. A variant of this type of program, constructed on object-oriented principles, is known as a 'MOO' (short for 'MUD, Object-Oriented'). MUDs and MOOs are a form of synchronous electronic conferencing, as compared to asynchronous conferencing using, for example, email lists.

People can participate in a MUD or MOO using very simple technology: to connect to a MOO you only need a text-based terminal or terminal emulator (vt100 or better), connected to the global Internet, and the Internet address of the computer running the program. Usually you will also need to know a specific IP 'port number' which is allocated to the MOO. Using a program known as a 'client' will give a more user-friendly text-based interface to a MOO. Clients exist for Windows (and MS-DOS), Macintosh, Unix workstations, and some other platforms. A wide range of clients can be freely downloaded from the Internet. TinyFugue (for Unix), and MudWin (for Windows) are two of the most widely-used examples. Very recently, multimedia interfaces have been developed. Some of these simply integrate the MOO within a Web browser, but others incorporate, for example, VRML (virtual reality meta-language) to allow three-dimensional representation of players and objects.

BioMOO: The Biologists' Virtual Meeting Place

'BioMOO', known as 'The Biologists' Virtual Meeting Place' (Anderson, 1994; Sansom, 1997) is one of a number of MOOs set up to serve a particular professional community. In the words of one of its founders, Gustavo Glusman, it is a place for students and professional biologists

"to come meet colleagues in Biology and related fields and brainstorm, to hold colloquia and conferences, to explore the serious side of this new medium".

It is physically located in the Weizmann Institute, in Israel; it was set up in 1993 by Glusman and Jaime Prilusky, the Head of Bioinformatics there. The novel 'BioGate' multimedia interface to BioMOO, developed by Glusman, enables users with Java-enabled web browsers to integrate text-based communication and a Web interface to BioMOO within a single browser.

There are now about 970 registered BioMOO users. The majority of these are graduate students, or younger professional biologists, working in academia, but both senior scientists and those working in industry form significant minorities. BioMOO users come from forty-six countries, including, besides all the major Western countries, many in the former Soviet bloc, Asia and Latin America. Scientists at the beginning of their careers, like those located in poorer countries, frequently lack the resources needed to travel to meetings and form international collaborations. Many scientists in these positions rely on the Internet to keep in touch with their peers. Tools such as BioMOO which allow communication to take place in real time may be particularly important for this as they can, at best, give a sense of immediacy and of 'being there'.

The BioMOO virtual-reality environment is modelled on that of a research centre, the 'BioCenter Building' (Figure 1). This contains laboratories, offices, seminar rooms, a library and even a coffee bar. One room, described as 'The GCG HelpDesk', contains information on the comprehensive bioinformatics software suite, GCG; several expert users of GCG have set times where they will be available in that room to answer questions from BioMOO users. The 'Chemistry Laboratory' contains a Java applet which simulates a titration experiment. Students of elementary chemistry can use this to learn about molarity. Other rooms are classrooms for the use of students and tutors on distance-learning courses. The BioCenter Building is set in a park containing a zoo. When this is complete, it may become a very useful repository for zoological information, particularly about phylogeny.


Figure 1: Map showing some of the main rooms in the 'BioCenter Building' in BioMOO.

Principles of Protein Structure

For the past three years, Birkbeck College, London, has been running one of the first accredited graduate-level courses in biochemistry to be taught entirely over the Internet. This course, 'Principles of Protein Structure' or 'PPS' (Durham, 1995; Sansom, 1996) leads to an Advanced Certificate from London University, which is approximately equivalent to half a Master of Science degree. Students are charged fees, with nineteen students from Poland, Hungary and Lithuania on the current course being supported by bursaries from the Open Society Institute. Over 120 students from twenty-one countries have registered for the two accredited courses. This course was the winner of a Web Award from the Universities and Colleges Information Systems Association (UCISA) in 1997.

The syllabus of the PPS course starts with the basic 'building blocks' of protein structure, the amino acids, and takes the students through the basic structural motifs found in proteins, amino acid sequence analysis, and protein biosynthesis, to the structures and functions of selected important classes of proteins. Skills with Internet tools and web authoring techniques are also taught. A unique combination of Internet technologies is used to deliver the material to students. Diagrams, images, and even animations, of three-dimensional structures of proteins are provided over the World Wide Web. The students use molecular visualisation and modelling software such as Rasmol (Sayle, 1996) to manipulate the structures for themselves, and self-assessment quizzes using CGI scripts to test their knowledge. Students, tutors and voluntary consultants subscribe to email discussion lists which are used for course administration and informal discussion related to both the course material and the technology used.

BioMOO is an important feature of the PPS course. Tutorials held in BioMOO are popular with many of the students. Students and tutors may simply meet in the 'PPS Base' in BioMOO at pre-arranged times to discuss course material which can be displayed simultaneously on the participants' web browsers. Alternatively, an expert may attend to give a seminar on an aspect of protein structure - for example, the author of Rasmol, Roger Sayle, may meet a group of students to answer their questions about its operation. It is very unlikely that an experienced scientist would be prepared to travel to hold a 'real-life' tutorial session with a small group of graduate students. Tutors on the course, based at Birkbeck College, London, have also used BioMOO to discuss course material and administrative matters with the network of consultants who are located throughout the developed world.

One remaining problem with the use of any synchronous conferencing between continents is that of time-zones. 22 out of 75 students registered on the 1996 PPS course were based in Australia, New Zealand, Korea or the USA. Tutorials for this group were often held in BioMOO at midnight GMT. At this time, the East Coast students were using their PC at home in the early evening; the West Coast students were following the tutorial at work on Tuesday afternoon and students from the Pacific rim were taking part at work on Wednesday morning. There are not enough students from the Pacific region on the current course to run such a tutorial group. As no time can be convenient for every student, BioMOO sessions cannot be made compulsory and some students may be unavoidably disadvantaged.

BioMOO has also been used in other distance learning courses in the biological sciences. A one-term course on bioinformatics, run from the University of Bielefeld in Germany, and a shorter course on 'Biological Resources on the Internet', run from Singapore, have both used BioMOO for lectures and discussions. There are many other educational MUDs and MOOs. Two of these - Diversity University and the Virtual Online University - take the form of virtual university campuses which offer resources for a wide range of courses and conferences. Specialist professional and educational MOOs include TecfaMOO, for research into educational technology, and a MOO for students of French where all interaction takes place in that language.

Future Trends

Until very recently, MOO-type applications have been largely text-based, simply because real-time multimedia has not been practicable due to network lag. However, with improvements to computer power and network bandwidth, this is no longer strictly necessary. Complex Java applications can be made available within a MOO environment (for example, to demonstrate laboratory procedures), and VRML "avatars" can be used to give the environments some degree of three-dimensionality. Shared whiteboards, which allow people to modify shared documents in real time (so that, for example, co-authors in different countries may simultaneously read and modify the same paper in Word format) should also become more common over the next few years. The only significant problem is that, although Internet resources are growing fast, the enormous rise in worldwide Internet usage means that speed is likely to remain a limiting factor with Internet-based synchronous communication and conferencing tools for the foreseeable future.

References

Anderson, C. (1994).
Cyberspace offers chance to do Virtually Real Science. Science 264, 900-901

Durham, A. (1995).
Protein Knowledge at a Click. The Times Higher Education Supplement (Feb 10 1995) multimedia supplement p. v

Sansom, C. (1996).
Molecular Education on the Web. The Biochemist (Dec/Jan 1995/6), pp. 32-35

Sansom, C. (1997).
BioMOO: The Biologists' Virtual Meeting Place. The Biochemist, to be published August 1997

Sayle, R. (1996).
RasMol v. 2.6 molecular graphics program. Available via anonymous ftp from ftp.dcs.ed.ac.uk in directory pub/rasmol

Some Useful URLs

The BioMOO Homepage: http://bioinformatics.weizmann.ac.il/BioMOO/

The BioMOO Page from the Principles of Protein Structure course:
http://pps.cryst.bbk.ac.uk/technology/MOO.html

An Introduction to "MOOing" and BioMOO, by Iddo Freidberg, Hebrew University of Jerusalem: http://www.ls.huji.ac.il/~idoerg/mooguide.html

List of MOO Clients:
http://tecfa.unige.ch/edu-comp/WWW-VL/eduVR-page.html#Clients  


Paul Gould, CTI Biology Network Support Officer (P.W.Gould@liverpool.ac.uk)

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